Wednesday, August 23, 2017

3-D Format options

3-D Format options

Use these options to format the selected chart element with a three-dimensional effect.

Important: Some 3-D Format options are not available for charts, and they are therefore disabled in this dialog box.

Bevel

A bevel is a three-dimensional edge effect that is applied to the top or bottom border of a shape. This gives the appearance that the edge is raised by adding shadows and highlights to the edges of a shape.

Top     To apply a raised edge to the top of a shape, click Top Bevel Top button ,and then click the option that you want. When you choose a Top or Bottom edge type, the corresponding width and height numbers automatically change unless you customize them.

Width    To specify the width of the top edge, enter a number in the box.

Height    To specify the height of the top edge, enter a number in the box.

Bottom    To apply a raised edge to the bottom of a shape, click Bottom Bottom Bevel button , and then click the option that you want. When you choose a Top or Bottom edge type, the corresponding width and height numbers automatically change too unless you customize them.

Width    To specify the width of the bottom edge, enter a number in the box.

Height    To specify the height of the bottom edge, enter a number in the box.

The distance of a shape from its surface.

Size    To specify the width of the contour, enter a number in the box.

Surface

Use the Material choices to change the appearance of a shape by changing the specular highlight. Specular highlights make objects look more shiny or less shiny.

Material     Material can be used to make shapes look dull, plastic, metallic, or translucent. To describe the way light interacts with the shape's surface, click this button, and then select the option that you want.

Below is a brief description of the available Material choices:

Standard

Matte     No specular highlights, which results in a fairly "flat" look.

Warm Matte     Some specular highlights, which give the surface of the shape a softer look than plastic.

Plastic     Crisp, white specular highlights that give a shiny, plastic appearance to the surface of the shape.

Metal     Specular highlights match some of the material's base color so that the look of the shape is shiny and highly reflective.

Special Effect

Dark Edge     Similar to plastic because white specular highlights give a shiny appearance to the surface appearance of the shape, but with dark edges that more crisply define the shape against a light background.

Soft Edge     White specular highlights with edges that become slightly transparent, making the shape look very integrated into a scene or group of shapes. When this look is applied to the surface of a shape, the edges of the shape appear to reflect some of the background color.

Flat     Solid color with white specular highlights. Shading based on the light direction or intensity is not done, so the specular highlights define the shape. This option is designed specifically to work well with the Flat Lighting option.

Wireframe     Specular highlights are applied only to the shape depth; the edges are ignored.

Translucent

Powder     Large specular highlights that give a very soft pastel look to the surface of a shape.

Translucent Powder     Similar to Powder, but results in a transparent appearance with soft or gradually fading edges.

Clear     Transparent with crisp, white highlights and dark edges that result in a hard, shiny appearance, similar to glass.

Reset     Removes 3-D formatting changes that you made to the shape.

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